Dead Space (stylized as DEAD SPACE) is
a survival horror third-person shooter video game, developed by EA
Redwood Shores (now known as Visceral Games) for Microsoft Windows,
PlayStation 3, Blackberry Playbook and Xbox 360. The game was made
available on Steam on October 20, 2008. The player takes on the role of
engineer Isaac Clarke, who battles a parasitic alien infestation which
turns humans into grotesque monsters called "Necromorphs", aboard an
interstellar mining ship, the USG Ishimura.
The game was met with positive critical reception, and has sold over 2 million copies. A sequel, Dead Space 2, was released on January 25, 2011.
Gameplay:
The player controls Isaac Clarke (named after science fiction writers Isaac Asimov and Arthur C. Clarke),
an engineer who must fight his way through a mining starship infested
with hostile, grotesque monstrosities called Necromorphs, which are
reanimated huma
n corpses. The game is played from an "over the shoulder"
third-person perspective.
Dead
Space does not feature a traditional heads-up display. Instead, all
information is relayed to the player via holographic projections from
Isaac's "RIG" (Resource Integration Gear) spacesuit and the weapons
themselves. For example, a small holographic display on the weapon
shows the ammunition count; also, the "health meter" that indicates
Isaac's condition is integrated into the suit spine.
Via floating holograms projected in front of Isaac, the player can
check the current objectives and the 3D map, or access the inventory
screen to manage items. However, the game still progresses in real time,
so the player is in danger of being attacked while doing this.
Combat
involves a mechanism called "strategic dismemberment", in which the
player must cut off limbs or sections of the Necromorphs to defeat
them. For example, shooting certain Necromorphs in the head will have
little effect, and they will continue attacking the player unless their
limbs are removed instead.Depending
on how they are wounded, Necromorphs can adopt new stances and
tactics, even sprouting new limbs or giving birth to new enemies in the
process.Every
Necromorph is also programmed with at least one unique way of killing
Isaac himself, should the player fail to defeat them.
In keeping with Isaac's profession as an engineer rather than a soldier, the weapons in Dead Space are mostly improvised from mining tools,
such as a plasma cutter, rotary saw, a hydrazine torch used as a
flamethrower, a high-power energy beam called the contact beam, and a
force cannon that emits powerful shock waves. A military-grade automatic
rifle is also available. All weapons feature a secondary-fire mode;
for example, the plasma cutter can be rotated 90 degrees for an optimal
angle for more effective dismemberment of vertical limbs (such as legs
on a normal bipedal humanoid).The
player must scavenge for ammunition and other various items, which are
found throughout the ship or dropped by Necromorphs when killed.
Automated stores throughout the ship can be accessed to buy and sell
items or store them for later use. Also, the player can use work benches
and use "power nodes" to upgrade Isaac's suit and weapons.
Other
than weapons, Isaac is also equipped with other tools to help him
survive, solve puzzles, and combat enemies more effectively. Isaac's
Stasis ability can be used to slow down enemies and objects
temporarily, and a Kinesis module allows Isaac to pick up and throw
items, which also allows him to impale Necromorphs.
Dead Space also features vacuum and zero gravity environments, and
Isaac can navigate through them using his pressurized suit and magnetic
boots. Isaac will
eventually suffocate while in a vacuum or a toxic environment as his
suit can only contain a limited amount of air, so the player is forced
to proceed quickly when in these situations. Also, Isaac can jump from
platform to platform in weightless environments. Some levels even lead
out onto the surface of the ship's hull, where the player must watch
out for floating debris that may cause Isaac to lose his footing.
System Requirement:
Windows XP/Vista
Processor Pentium 4 @ 2.8 GHz
Memory: 1 Gb
Hard Drive: 8 Gb free
File Size: 15,761 kb
Dead Space (stylized as DEAD SPACE) is
a survival horror third-person shooter video game, developed by EA
Redwood Shores (now known as Visceral Games) for Microsoft Windows,
PlayStation 3, Blackberry Playbook and Xbox 360. The game was made
available on Steam on October 20, 2008. The player takes on the role of
engineer Isaac Clarke, who battles a parasitic alien infestation which
turns humans into grotesque monsters called "Necromorphs", aboard an
interstellar mining ship, the USG Ishimura.
The game was met with positive critical reception, and has sold over 2 million copies. A sequel, Dead Space 2, was released on January 25, 2011.Gameplay:
The player controls Isaac Clarke (named after science fiction writers Isaac Asimov and Arthur C. Clarke),
an engineer who must fight his way through a mining starship infested
with hostile, grotesque monstrosities called Necromorphs, which are
reanimated huma
n corpses. The game is played from an "over the shoulder"
third-person perspective.
Dead
Space does not feature a traditional heads-up display. Instead, all
information is relayed to the player via holographic projections from
Isaac's "RIG" (Resource Integration Gear) spacesuit and the weapons
themselves. For example, a small holographic display on the weapon
shows the ammunition count; also, the "health meter" that indicates
Isaac's condition is integrated into the suit spine.
Via floating holograms projected in front of Isaac, the player can
check the current objectives and the 3D map, or access the inventory
screen to manage items. However, the game still progresses in real time,
so the player is in danger of being attacked while doing this.
Combat
involves a mechanism called "strategic dismemberment", in which the
player must cut off limbs or sections of the Necromorphs to defeat
them. For example, shooting certain Necromorphs in the head will have
little effect, and they will continue attacking the player unless their
limbs are removed instead.Depending
on how they are wounded, Necromorphs can adopt new stances and
tactics, even sprouting new limbs or giving birth to new enemies in the
process.Every
Necromorph is also programmed with at least one unique way of killing
Isaac himself, should the player fail to defeat them.
In keeping with Isaac's profession as an engineer rather than a soldier, the weapons in Dead Space are mostly improvised from mining tools,
such as a plasma cutter, rotary saw, a hydrazine torch used as a
flamethrower, a high-power energy beam called the contact beam, and a
force cannon that emits powerful shock waves. A military-grade automatic
rifle is also available. All weapons feature a secondary-fire mode;
for example, the plasma cutter can be rotated 90 degrees for an optimal
angle for more effective dismemberment of vertical limbs (such as legs
on a normal bipedal humanoid).The
player must scavenge for ammunition and other various items, which are
found throughout the ship or dropped by Necromorphs when killed.
Automated stores throughout the ship can be accessed to buy and sell
items or store them for later use. Also, the player can use work benches
and use "power nodes" to upgrade Isaac's suit and weapons.
Other
than weapons, Isaac is also equipped with other tools to help him
survive, solve puzzles, and combat enemies more effectively. Isaac's
Stasis ability can be used to slow down enemies and objects
temporarily, and a Kinesis module allows Isaac to pick up and throw
items, which also allows him to impale Necromorphs.
Dead Space also features vacuum and zero gravity environments, and
Isaac can navigate through them using his pressurized suit and magnetic
boots. Isaac will
eventually suffocate while in a vacuum or a toxic environment as his
suit can only contain a limited amount of air, so the player is forced
to proceed quickly when in these situations. Also, Isaac can jump from
platform to platform in weightless environments. Some levels even lead
out onto the surface of the ship's hull, where the player must watch
out for floating debris that may cause Isaac to lose his footing.
Processor Pentium 4 @ 2.8 GHz
Memory: 1 Gb
Hard Drive: 8 Gb free
File Size: 15,761 kb
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